We all have our own kind of tragedy. It is inevitable. But for every tragedy, we have to make a way on how we can get up and be whole again. We need to have something that will help us deal with life for us to be able to stand up again.
Having guilt feelings is just okay but we should not really dwell on it. Cry, shout, and then get up. In this short video, we will see how the father and his daughter tried to overcome the tragedy by communicating with each other. The little girl might have had a trauma or might be blaming herself, that’s why she won’t talk to her dad. Thanks to Globe, they are still connected no matter what.
Please watch this Globe Real Stories video and see how the father and his daughter were healed by simply being connected.
Ian Irving is known to be a "Cracker Jack." He is the best in what he does. A "Jack of all Trades." He may be a master of none but definitely better than a master of one. Follow him on twitter: @fritzgamer.
Witness this year’s biggest gaming convention in Asia, the Tokyo Game Show 2018. This September 19, our team will fly to Tokyo, Japan, to be part to TGS 2018. Special thanks to our brand partners Huawei Mobile, PLDT Home, Smart Communications and Cherry Mobile for making this coverage possible.
The Gadget Pilipinas Team was given access to a press briefing with Hidetaka Miyazaki, Director from From Software and a bit of hands-on gameplay. Here’s our take on the hands-on gameplay and the insights from the press interview. We also figured a listicle is in order to rundown why this game will match the hype surrounding it.
Here’s our Top 5 reasons why “Sekiro: Shadows Die Twice” is to die for.
1) The game is Tenchu-inspired
If you’ve played any of the Tenchu games in previous game consoles, you know that the use of the grappling hook to set-up a one-slash-stealth kills from above is a hallmark of the series. Zipping to rooftops and treetops will be the go-to move in this game to get rid of sentries. And yes, those ever-so glorious decapitations and dismemberments with the stealth kill are present.
2) Casual or hardcore can play
From Software is notorious for challenging games and Sekiro: Shadows Die Twice is no exception. However, Hidetaka Miyazaki, Director of From Software, revealed that he himself is a casual gamer and has made it clear that the game should be accessible to beginners and experienced players alike.
3) Upgradeable prosthetic arm
That prosthetic arm that Sekiro has isn’t just for looks. It can launch a grappling hook and is upgradeable too. No details were revealed but its good to know that a skill-tree based system is in place. Think Horizon Zero Dawn or Spiderman on the way skill and gadgets are upgraded. Tech upgrades set in feudal Japan? What’s not to like?
4) Play the style that suits you
Stealth like Tenchu or head-on like Dark Souls? It’s up to you. What’s clear is that you can’t use stealth for the whole campaign since the game wasn’t designed that way. Stealth can be used to thin enemy numbers and to preserve your health before confronting the big boss. The mix of stealth and hack and slash is always a good mix to change-up the pace and should suit any gameplay style.
5) Single-player only campaign can last 20 to 30 hours
That’s the length of the campaign as per Miyazaki. The game is focused-solely on the single-player experience. No more wayward players who can just jump-in and help or derail your campaign. From Software also focused on the story-telling. Given that no resources were spent in developing the multiplayer aspect, expect the campaign to take it up a notch.
Sekiro: Shadows Die Twice will be released on March 22, 2019 on PC, Xbox One and the Playstation 4.
Our Tokyo Game Show 2018 Coverage is brought to you by our brand partners: Huawei Mobile Philippines, PLDT Home Fibr, Smart and Cherry Mobile. Access our coverage here.
Heads-up, Pro Evolution Soccer (PES) players. The PES game you’re playing on your phone is going to get a major upgrade.
For starters, the visuals will get a major overhaul and will be using Unreal Engine 4 – the same graphics engine used in triple A games for consoles and PCs. With the use of Unreal Engine 4, PES will be inching closer to how it looks versus its console port. It
Next, over 3,000 new animations, improved player AI with every playstyle accounted for, and realistic ball movements has been optimized for fans to enjoy the ultimate soccer game.
And lastly, 10 new league licenses from Europe, South America and Asia have been added, including Japan’s J. League.
The best part? Despite these updates, Winning Eleven 2019 is still free-to-play (with in-game purchases).
PES 2019 promises to give a life-like behavior of the beautiful game and should take competitive mobile sports gaming to new heights.