, AMD Launches Radeon Vega Frontier Edition For Game Development and Artificial Intelligence, Gadget Pilipinas

Radeon Vega Frontier Edition fuels pioneers with the power to pursue new frontiers in AI, advanced game design and photo-realistic visualization

Recently, AMD unleashed the first product based on its highly anticipated “Vega” graphics processing unit (GPU) architecture: Radeon™ Vega Frontier Edition. Radeon Vega Frontier Edition is the world’s first graphics card designed to empower the next generation of data scientists, game designers and visualization professionals, with up to 172 percent faster rendering performance than the comparable competitor card. Through its disruptive High Bandwidth Cache Controller, the cornerstone of the world’s most advanced GPU memory architecture – HBM2 – Radeon Vega Frontier Edition expands the capacity of traditional GPU memory to 256 TB, allowing users to tackle massive data sets with ease, and scored up to 33 percent faster than the competition in the Deep Bench benchmark that measures the performance of basic operations involved in training deep neural networks.

“With this powerful solution, we’ve brought the full weight of our new ‘Vega’ GPU architecture to bear, offering unmatched  performance in the most demanding design, rendering, and machine intelligence workloads so that the world’s top creators, data scientists and game developers can reach new frontiers in their fields.” said Ogi Brkic, senior director and general manager, Radeon Pro business, Radeon Technologies Group, AMD.

, AMD Launches Radeon Vega Frontier Edition For Game Development and Artificial Intelligence, Gadget Pilipinas
Photo: AMD

The Radeon Vega Frontier Edition graphics card simplifies and accelerates game creation by providing a single GPU that is optimized for every stage of a game developer’s workflow. This includes everything from asset production to play testing and performance optimization.  With the Radeon Pro Settings user interface, users can seamlessly switch between “Radeon Pro Mode” and “Gaming Mode” to alternate between development on animation applications like Autodesk® Maya and performance optimizations with free, open source tools available through AMD’s GPUOpen initiative.

Together with AMD’s open-source, fully scalable ROCm software platform, Radeon Vega Frontier Edition paves the way for pioneers to continue pushing boundaries in fields like artificial intelligence (AI). Developers can now use the power of the “Vega” architecture for machine learning algorithm development on the Radeon Vega Frontier Edition faster than with any other GPU on the market, before deploying it out to massive servers equipped with Radeon Instinct accelerators. This powerful new solution also delivers a disruptive performance per dollar equation, solidifying AMD’s leadership in compute total cost of ownership (TCO).

, AMD Launches Radeon Vega Frontier Edition For Game Development and Artificial Intelligence, Gadget Pilipinas
Photo: AMD

The compute power in Radeon Vega Frontier Edition and its support for an open software ecosystem also give a new breed of developers and filmmakers the ability to break new ground in virtual reality (VR) and 360-degree video content. AMD’s fastest Radeon VR Ready Creator graphics card ever, Radeon Vega Frontier Edition achieves the maximum possible score in the SteamVR benchmark, up to 21 percent higher than the multi-GPU Radeon™ Pro Duo solution. Combined with Radeon™ Loom, AMD’s revolutionary 360-degree video stitching technology, creators can stitch high-resolution video in real time.

Radeon Vega Frontier Edition graphics cards are available from retailers in select regions today with an SRP of $999 USD for the air-cooled edition. The water-cooled edition is expected to launch in Q3 with an SEP of $1499.

You can learn more about Radeon Vega Frontier Edition at Pro.Radeon.com

Author

Criss Galit is a multimedia artist, and an avid gamer. He is also a singer when he goes to karaoke with friends. He loves watching films when he just wants to relax and get immersed in the theater. He has done freelance graphic design work for a few years, and is now looking forward to expand and share his creativity in different mediums and technologies.

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