Yes, one of the most anticipated titles is here at TGS 2017, and we were one of the lucky ones who were able to spend a few minutes with it. This is Monster Hunter World.
Monster Hunter World doesn’t veer too much away from what you’ve been accustomed to in older versions of the game. You still have a camp wherein you can resupply and equip, though now you have a guide with a cute voice! yes!. I’m guessing she’s only for the tutorial but, well we’ll see.
As always, you’re tasked to hunt monsters for items which you can use to craft other items that would make your journey just a little bit easier. Oh, and by the way, the graphics in the game look really polished. Movement can be a bit too robotic at times but, well, you don’t really care about that right?
In terms of combat, the game was very fluid, and the controls can easily be grasped. The details on enemy monsters are also quite refined. There’s still the usual running and dodging, but somehow it feels more exciting this time. You can also jump, glide, and land on top of a monster to do massive damage, though of course, it will fight back to shake you off.
What’s even more amazing about this game is the environment, which responds pretty well to what’s happening in a fight. The enemy monster can destroy a huge rock where you’re hiding, and the ground can even give in, giving you access to other areas from which of course you can probably heal before returning to combat.
The attack effects look great, but we wondered why there’s no blood when you’re hit by the enemy. We know, it’s a game…
All in all, we enjoyed our time with Monster Hunter World. It’s fast, it’s beautiful, and most of all, it’s exciting. The game will be out on January 26, 2018, and our hands are itching to play it. If you pre-order via Playstation’s website, you will get a free Fair Wind Charm and Origin Set Armor.