Qualcomm has already made its intentions to creep into the x86 PC realm pretty clear. Windows on ARM is already happening, with some devices, like the ASUS “Primus” even in production stages. A newly unearthed Qualcomm job posting, for an engineer now sheds some light on just how serious Microsoft is looking into ARM.

gsmarena 005 - Wanted: Microsoft Project Engineer for Snapdragon 1000
Photo: GSMArena

Apparently, the Redmond giant is already busy testing Qualcomm chips for a wide range of devices, ranging from the pretty apparent ultra-portables and tablets, all the way to AR, VR and even desktop PC offerings.

This development does make a lot of sense, given that Qualcomm also seems to be doubling-down on its ARM lineup for Windows use. Besides the Snapdragon 835, originally used for early development work, there is now a Snapdragon 850– a more powerful variant of the SD835, as well as the Snapdragon 1000. The latter seems to be particularly interesting, since it is custom-made for a Windows environment and aimed squarely at Intel’s low-powered lineup. Besides the original 6.5W TDP version, the Snapdragon 1000 has also been spotted, in an even more-potent 12W package.

gsmarena 003 - Wanted: Microsoft Project Engineer for Snapdragon 1000
Photo: GSMArena

It should roughly measure up to Intel’s U-series – e.g. 8250U and 8550U, in terms of raw power and its no wonder Microsoft is trying to task these chips with heavier workloads, like AR and VR. The desktop portion of the job listing does come as more of a surprise. Still, we can easily see the Snapdragon 1000, or a similar chip making its way into a future Intel NUC.

Last, but not least, the mention of project “Andromeda” kind of caught us by surprise. Dusting off some old rumors and leaks on the matter, brings back the story of a foldable display tablet-style device. So, without jumping to any conclusions, it appears that’s still in the development pipeline.

gsmarena 004 - Wanted: Microsoft Project Engineer for Snapdragon 1000
Photo: GSMArena

How do you think this new ARM development branch is going to pan out? Are you excited to see Qualcomm chips in mode devices? Tell us in the comments.

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Allan Abaca is an avid gamer through and through. Virtually, he is locked-in with his PS4 almost daily and has just introduced the awesomeness of gaming to his two sons. Next in his sights is PC gaming. The platform which he nows considering going back to after a two decade hiatus. Oh, and let's not forget the Nintendo Switch... His psn id is hip2b2

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Tokyo Game Show Special Coverage

Tokyo Game Show 2018

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Witness this year’s biggest gaming convention in Asia, the Tokyo Game Show 2018. This September 19, our team will fly to Tokyo, Japan, to be part to TGS 2018. Special thanks to our brand partners Huawei Mobile, PLDT Home, Smart Communications and Cherry Mobile for making this coverage possible.

The Gadget Pilipinas Team was given access to a press briefing with Hidetaka Miyazaki, Director from From Software and a bit of hands-on gameplay. Here’s our take on the hands-on gameplay and the insights from the press interview. We also  figured a listicle is in order to rundown why this game will match the hype surrounding it.

Here’s our Top 5 reasons why “Sekiro: Shadows Die Twice” is to die for.

1) The game is Tenchu-inspired

sk8lqukaqalhq2mrzkqd 770x433 - Top 5 reasons "Sekiro: Shadows Die Twice" is to die forIf you’ve played any of the Tenchu games in previous game consoles, you know that the use of the grappling hook to set-up a one-slash-stealth kills from above is a hallmark of the series. Zipping to rooftops and treetops will be the go-to move in this game to get rid of sentries. And yes, those ever-so glorious decapitations and dismemberments with the stealth kill are present.

2) Casual or hardcore can play

sn1rmqcvrwomyuttaoyq 770x433 - Top 5 reasons "Sekiro: Shadows Die Twice" is to die forFrom Software is notorious for challenging games and Sekiro: Shadows Die Twice is no exception. However, Hidetaka Miyazaki, Director of From Software, revealed that he himself is a casual gamer and has made it clear that the game should be accessible to beginners and experienced players alike.

3) Upgradeable prosthetic arm

jjn6e6ivua5u142iukql 770x433 - Top 5 reasons "Sekiro: Shadows Die Twice" is to die forThat prosthetic arm that Sekiro has isn’t just for looks. It can launch a grappling hook and is upgradeable too. No details were revealed but its good to know that a skill-tree based system is in place. Think Horizon Zero Dawn or Spiderman on the way skill and gadgets are upgraded. Tech upgrades set in feudal Japan? What’s not to like?

4) Play the style that suits you

jo1pi5md3myj0pxynz9p 770x433 - Top 5 reasons "Sekiro: Shadows Die Twice" is to die forStealth like Tenchu or head-on like Dark Souls? It’s up to you. What’s clear is that you can’t use stealth for the whole campaign since the game wasn’t designed that way. Stealth can be used to thin enemy numbers and to preserve your health before confronting the big boss. The mix of stealth and hack and slash is always a good mix to change-up the pace and should suit any gameplay style.

5) Single-player only campaign can last 20 to 30 hours 

ocxemodvr6oa72argpyo 770x433 - Top 5 reasons "Sekiro: Shadows Die Twice" is to die forThat’s the length of the campaign as per Miyazaki. The game is focused-solely on the single-player experience. No more wayward players who can just jump-in and help or derail your campaign. From Software also focused on the story-telling. Given that no resources were spent in developing the multiplayer aspect, expect the campaign to take it up a notch.

Sekiro: Shadows Die Twice will be released on March 22, 2019 on PC, Xbox One and the Playstation 4.

Our Tokyo Game Show 2018 Coverage is brought to you by our brand partners: Huawei Mobile Philippines, PLDT Home Fibr, Smart and Cherry Mobile. Access our coverage here.

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Heads-up, Pro Evolution Soccer (PES) players. The PES game you’re playing on your phone is going to get a major upgrade.

For starters, the visuals will get a major overhaul and will be using Unreal Engine 4 – the same graphics engine used in triple A games for consoles and PCs. With the use of Unreal Engine 4, PES will be inching closer to how it looks versus its console port. It

Next, over 3,000 new animations, improved player AI with every playstyle accounted for, and realistic ball movements has been optimized for fans to enjoy the ultimate soccer game.

And lastly, 10 new league licenses from Europe, South America and Asia have been added, including Japan’s J. League.

The best part? Despite these updates,  Winning Eleven 2019 is still free-to-play (with in-game purchases).

PES 2019 promises to give a life-like behavior of the beautiful game and should take competitive mobile sports gaming to new heights.

Screen Shot 2018 09 21 at 1.16.38 AM 640x327 - TGS 2018: PES mobile game to be updated to "Winning Eleven 2019" this December!

More about the game and new features, here.

Our Tokyo Game Show 2018 Coverage is brought to you by our brand partners: Huawei Mobile Philippines, PLDT Home Fibr, Smart and Cherry Mobile. Access our coverage here.

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