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Sony has just announced the hardware that we can find inside the upcoming PlayStation 5. These will be what will be powering the console and the games that will come along with it.

The presentation was full detail on the technology behind the new generation console from Sony. It was presented by Lead System Architect of PS5, Mark Cerny. It was quite a technical presentation and actually lived up to being a deep dive into the PS5.

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Here is the full list of specs thanks to Digital Foundry.

CPU 8x Zen 2 Cores at 3.5GHz
GPU 10.28 TFLOPs, 36CUs at 2.23GHz
GPU Architecture Custom RDNA 2
Memory/Interface 16GB GDDR6/256-bit
Memory Bandwidth 448GB/s
Internal Storage Custom 825GB SSD
IO Throughput 5.5GB/s (Raw), Typical 8-9GB/s (Compressed)
Expandable Storage NVMe SSD Slot
External Storage USB HDD Support
Optical Drive 4K UHD Blu-ray Drive

 

Because of its RDNA 2 architecture, unsurprisingly but also excitingly, the PlayStation 5 will utilize full Ray Tracing technology.

We’ve known for a while now that the PlayStation 5 will be backward compatible. It was again mentioned but all that was detailed at the livestream that the PlayStation 5 will have backward compatibility for most PlayStation 4 games.

It’s all exciting stuff from Sony especially if you’re into hardware and tech.

Ram Ronquillo eats puns for breakfast, lunch, and dinner.