Introduction
Despite being a young brand, realme has managed to continuously set the bar of price to performance with its portfolio of smartphones.
It’s as if they know the closest to perfect formula of capturing the interest of their target audience, with every single release, and that’s despite the existence of hard competition.
Sporting a new SoC from MediaTek, the realme 6i is their newest offering for those who want a can-do-it-all phone without crossing the PhP10,000 price tag.
Specifications
Display | 6.5″ HD+, Gorilla Glass 3 |
Processor | MediaTek Helio G80 |
RAM | 3GB/4GB |
Storage | 64GB/128GB (Expandable) |
Rear Camera | 48MP Main |
8MP Ultra-Wide | |
2MP Macro | |
2MP Depth | |
Front Camera | 16MP |
OS | Android 10 + realme UI |
Battery | 5,000mAh (18W Quick Charge) |
SRP | PhP7,990 (3GB + 64GB) |
PhP9,990 (4GB + 128GB) |
Design and Build
Realme has kept the same general design across their portfolio, with a few minor changes here and there. Flat display with a notch, vertical camera module that protrudes, and the realme branding at the back panel with slightly curved sides.
In fact, the only notable change in the 6i is the back panel, which is now in a smooth matte finish and a design that they claim is “Inspired by Nature.” Well, I’ll call it shiny stripes. It’s not the most attractive take, at least for me, but it goes well with the two colorways for the 6i – White Milk and Tea Green.
Thanks to the matte finish, you no longer have to concern yourself with wiping the phone’s back panel so often due to smudges. Despite being made of plastic, the device doesn’t feel cheaply made.
As far as handling is concerned, the phone feels perfectly fine on the hand, not too light or too heavy, and the buttons are easily within reach without fancy adjustments.
The button placement is pretty standard – Power Button on the right, Volume Rocker plus SIM slot on the left.
You also get a headphone jack at the bottom along with the speaker grille and a USB-C port.
The realme 6i’s 6.5-inch display would tell you it was most likely designed with gaming and media consumption in mind, but then you look at the HD+ resolution and realize that the screen isn’t as sharp and detailed.
I could say it’s still good enough for your usual binge-watch, and of course, having a lower resolution on a display means there are fewer pixels to push, thus, better battery life.
Synthetic Benchmarks
Realme 6i is the first smartphone to run on MediaTek’s Helio G80 SoC, and as far as Antutu scores are concerned, it stacks pretty well even against more expensive mid-rangers on the market such as the OPPO Reno2 and Reno3 Series, the Vivo V17 Pro, and even the Xiaomi Mi 9T.
The realme 6i does trail behind the new Redmi Note 9S, which is priced just PhP2,000 more than the 6i’s 4GB+128GB variant. Then again, if you’re on a tight budget, that’s a lot.
Gaming Performance
Since benchmarks don’t really tell the entire story about how a device will perform in real-life usage, we decided to throw in a slew of games to see how the Helio G80 in the realme 6i performs.
Game | Settings | |
Cod Mobile | Graphic Quality | Low |
Frame Rate | Medium | |
Depth of Field | Off | |
Bloom | Off | |
Ragdoll | Off | |
Asphalt 9 | Visual Quality | High Quality |
Black Desert Mobile | Quick Settings | Custom |
Effects | High | |
Resolution | Max Settings | |
Texture | High | |
Frame Limit | 30 | |
UI Size | Default | |
NBA 2K20 | Stadium | High |
Reflection | High | |
Shadow | High | |
Player | High | |
Cloth Simulation | Ultra High | |
Crowd | High | |
Sideline | High | |
Depth of Field | Ultra High | |
Uniform | Ultra High | |
Mobile Legends | Shadow | On |
Damage Text | On | |
HD Mode | On | |
HFR Mode | On | |
Optimize FPS | On | |
Graphics | High | |
BnS Revolution | GFX Quality | Very High |
Effect Quality | High | |
Texture Quality | High | |
Shadow Quality | High | |
Adjust Screen Resolution | High | |
Frame Rate | High | |
Display Max Player Limit | 1 Step Shy of High | |
Background View Distance | High | |
Display Shadows | Display All | |
Display Physics | Display All | |
Bloom Effect | On | |
Anti-Aliasing | Off | |
Animation and Environmental Effects | On | |
Battle Effects | All |
So how did the realme 6i perform? the answer is that the phone was able to handle most of the games in the settings stated flawlessly, except Asphalt 9 and BnS Revolution, wherein I ran into some minor stutters in more heavily detailed areas. The phone did get warm after a few minutes, but not to a point wherein it was uncomfortable.
As for CoD Mobile having only Low + Medium settings available, it could be because of the SoC being relatively new, so the game hasn’t been optimized for it yet. That would be my best guess.
One thing to note is that the realme 6i can only connect to a 2.4GHz Wi-Fi network, which means you get less performance but can be further away from your router. Personally I didn’t have any problems with latency or network-induced lag when I was testing these games, so I don’t really consider this as a big deal.
Camera
The thing about the realme 6i is that it seems to be a more performance-oriented device rather than something that’s for mobile photography. Or so I thought.
Not only does it have a versatile set of cameras, but the quality is actually more than what I expected. It manages to pull off a decent shot even when in a room with close to minimal lighting.
Detail, sharpness, exposure, it’s almost impressive for a device its price. The realme 6i’s macro camera takes a ton of effort to focus but also does a fair job of capturing subjects up-close.
The wide-angle camera doesn’t show unwanted barrel distortion. The quality is, of course, a bit less than the main. Exposure could also use some work.
As far as night shots are concerned, the realme 6i seems to prioritize softening things up rather than showing noise. Quality-wise, it’s more or less okay until you zoom in.
It also delivers sharp, detailed, and well-exposed selfies. What’s more impressive is how accurate the edge-detection is, and how convincing the depth of field effect looks.
Software
If you’re looking for new “groundbreaking” features in realme UI, well there’s none. What it has, however, is a set of features that I’ve always found useful. You know, features that are not there just so the list of 19 features can be 20.
One of which is Game Space, which organizes your games into one hub. You can even set a performance profile and prevent notifications from disturbing you in-game.
But the most useful for me, apart from, of course, the in-demand system-wide Dark Mode, is the Assistive Sidebar, which lets me take a screenshot, launch apps in split-screen mode, and even initiate screen recording.
As far as performance is concerned, realme UI on the realme 6i runs smooth, animations are fluid, and apps open as fast as you’d expect.
Battery
Unfortunately, the benchmark tool I used to measure battery life encountered an error as it was about to show the results, but by my reckoning, the phone lasted for around 11 hours in one charge.
Now, if the realme 6i had a 4,000mAh battery, that would be amazing, but for a 5,000mAh power pack, I’d call that as only decent at best.
The benchmark simulated basic data manipulation and video editing, so your mileage may vary depending on the apps you use.
Despite having 18W Quick Charge, it took an agonizing 2.5 hours to recharge the realme 6i from empty to full.
Verdict
Overall, the realme 6i offers a formula of excellent gaming performance across a variety of titles complemented by decent optics and battery life.
It’s evident that some things had to be dialed down in order to keep the price target, but as far as I’m concerned, the shortcomings on this phone are mostly minor and are not enough to ruin the overall user experience.
Realme has done it again, creating another device that delivers exceptional quality for a very competitive price point.
Emman has been writing technical and feature articles since 2010. Prior to this, he became one of the instructors at Asia Pacific College in 2008, and eventually landed a job as Business Analyst and Technical Writer at Integrated Open Source Solutions for almost 3 years.