Most gamers play at least one of the following free-to-play titles: League of Legends, CS: GO, Dota 2, and/or Fortnite. Dota 2 is a good representation of the F2P titles as it is the most demanding game in the spectrum. The benchmark will give you an idea of the graphic card’s relative performance on other lesser demanding titles. Our benchmark sequence is based on a replay of OG vs. Liquid in the TI9 grand finals from the team fight that happened from 28:30 to 29:30.
Far Cry 5
FarCry 5 is an FPS game published by Ubisoft and uses the Dunia engine. It heavily relies on and takes advantage of DirectX 11 to render a realistic environment that makes it taxing to both the CPU and GPU.
Rainbow Six Siege
Rainbow Six Seige is one of the few popular AAA games that’s still popular in 2021 due to its competitive gameplay mechanics. R6S uses the AnvilNext game engine, which is developed by the game’s publisher, Ubisoft. As of writing, Rainbow Six Siege is currently the most popular Tom Clancy title beating out Wildlands, Breakpoint and even, Division 2. Rainbow Six Seige is one of the few popular AAA games that’s still popular in 2019 due to its competitive gameplay mechanics. R6S uses the AnvilNext game engine, which is developed by the game’s publisher, Ubisoft. As of writing, Rainbow Six Siege is currently the most popular Tom Clancy title beating out Wildlands, Breakpoint and even, Division 2.
Cyberpunk 2077 is arguably the most hyped game of 2020. Developed by CD Projekt Red, the dystopian open-world, action-adventure RPG sports is one of the most demanding titles to date. Cyberpunk 2077 also supports three Ray Tracing settings as well as DLSS which makes the game a great tool to measure Ray tracing performance for both AMD and Nvidia graphics cards.
Shadow of The Tomb Raider
Shadow of The Tomb Raider or SOTR is the latest installment of the Lara Croft Tomb Raider franchise. Developed by Square Enix, SOTR uses the Foundation engine and is further enhanced by Eidos Montreal. STOR is also one of the first games to come out with Ray Tracing and DLSS support.
Metro Exodus is the third Metro game trilogy based on Dmitry Glukhovsky’s novels. The game is a first-person shooter with survival horror and stealth elements. The post-apocalyptic game is using 4A Engine by 4A games. Released last 2019, Metro Exodus remains to be one of the most graphically pleasing and demanding games that’s popular to date.
Assassin’s Creed: Odyssey
Assassin’s Creed Odyssey is the latest franchise installment from Ubisoft. It’s by far the most popular and stable Assassin’s Creed title since AC IV: Black Flag. It uses the AnvilNext 2.0 game engine, an updated version of Rainbow Six Siege’s game engine, and uses the DirectX 12 API.
F1 2020 is the official video game of the 2020 Formula 1 and Formula 2 championships developed by Codemasters. F1 2020 is the twelfth installment in the franchise and uses the Ego Engine 3.0. F1 2020 is a good representation of racing games thanks to its realistic graphics and fairly demanding spec requirements.
Godfall’s resolution performance scaling is impressive considering this is launch performance numbers. Counterplay Games plans to release a ray tracing setting for Godfall but will only be limited to AMD at launch. We plan to revisit Godfall once Ray Tracing is available on Nvidia for a fair comparison against the RX 6800 XT.
HORIZON ZERO DAWN
Horizon Zero Dawn is one of the most popular console-port RPG developed by Guerilla Games and published by Sony Interactive Entertainment. Horizon Zero Dawn is a multi-award-winning action RPG and its popularity resulted in an exclusive Complete Edition game bundle in Steam.
The Inno3D RTX 3080 Ti iChill X4 manages to outperform the RTX 3080 by 10-20% in our benchmark suite. The faster and larger GDDR6X memory on the 3080 Ti pays off once we ran the games in 4k resolution.