Sony has just announced the hardware that we can find inside the upcoming PlayStation 5. These will be what will be powering the console and the games that will come along with it.
The presentation was full detail on the technology behind the new generation console from Sony. It was presented by Lead System Architect of PS5, Mark Cerny. It was quite a technical presentation and actually lived up to being a deep dive into the PS5.
Here is the full list of specs thanks to Digital Foundry.
CPU | 8x Zen 2 Cores at 3.5GHz |
GPU | 10.28 TFLOPs, 36CUs at 2.23GHz |
GPU Architecture | Custom RDNA 2 |
Memory/Interface | 16GB GDDR6/256-bit |
Memory Bandwidth | 448GB/s |
Internal Storage | Custom 825GB SSD |
IO Throughput | 5.5GB/s (Raw), Typical 8-9GB/s (Compressed) |
Expandable Storage | NVMe SSD Slot |
External Storage | USB HDD Support |
Optical Drive | 4K UHD Blu-ray Drive |
Because of its RDNA 2 architecture, unsurprisingly but also excitingly, the PlayStation 5 will utilize full Ray Tracing technology.
We’ve known for a while now that the PlayStation 5 will be backward compatible. It was again mentioned but all that was detailed at the livestream that the PlayStation 5 will have backward compatibility for most PlayStation 4 games.
It’s all exciting stuff from Sony especially if you’re into hardware and tech.
Ram found his love and appreciation for writing in 2015 having started in the gaming and esports sphere for GG Network. He would then transition to focus more on the world of tech which has also began his journey into learning more about this world. That said though, he still has the mentality of "as long as it works" for his personal gadgets.