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Tokyo Game Show 2018

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The Gadget Pilipinas Team was given access to a press briefing with Hidetaka Miyazaki, Director from From Software and a bit of hands-on gameplay. Here’s our take on the hands-on gameplay and the insights from the press interview. We also  figured a listicle is in order to rundown why this game will match the hype surrounding it. https://www.youtube.com/watch?v=aW5nJDiaWf4 Here’s our Top 5 reasons why “Sekiro: Shadows Die Twice” is to die for. 1) The game is Tenchu-inspired If you’ve played any of the Tenchu games in previous game consoles, you know that the use of the grappling hook to set-up a one-slash-stealth kills from above is a hallmark of the series. Zipping to rooftops and treetops will be the go-to move in this game to get rid of sentries. And yes, those ever-so glorious decapitations and dismemberments with the stealth kill are present. 2) Casual or hardcore can play From…

Blood, mud and steel. That’s what both Jason Connell, Creative and Art Director, and Ryuhei Katari, Producer from Sucker Punch Productions emphasized as the three things that underpin the attention to detail of the studio’s first foray in the samurai genre. It’s an unexpected albeit pleasant departure from the creators of Rayman and the inFamous series. If previous games were fantastical and over-the-top, Ghost of Tsushima promises realism, due in large part of the insights gained by the Sucker Team from immersing themselves in the location, the tradition and even the religion. Ghost of Tsushima is heavily inspired by Akira Kurosawa’s classic samurai films, where authenticity rules.  Anyone familiar to Kurosawa’s films will feel right at home with this game. That aggressive jōdan-no-kamae stance showcased in the duel is accurately depicted – as it should be since the team mo-capped sword-fighting experts. The team also spent a few weeks in…

If the line on the demo is any indication, Biohazard RE: 2 is one of the most popular games in TGS 2018. It’s one of those games that, regardless of the time of day, the queue to the booth just won’t go shorter than 60 minutes. We decided to hold off trying our luck on the demo, maybe tomorrow’s line would be shorter. Demo or no demo, it’s still worth mentioning that the game, even in pictures is just a sight to behold. CAPCOM gave us access to screenshots of the game, and my goodness, what a fresh  coat of paint the game has over the 1998 Playstation and Nintendo 64 classic. Check them out and drool. And, this just in, here’s the story trailer. https://www.youtube.com/watch?v=TuAM-b7m3iw Our Tokyo Game Show 2018 Coverage is brought to you by our brand partners: Huawei Mobile Philippines, PLDT Home Fibr, Smart and Cherry Mobile. Access…