Most gamers play at least one of the following free-to-play titles: League of Legends, CS: GO, Dota 2, and/or Fortnite. Dota 2 is a good representation of the F2P titles as it is the most demanding game in the spectrum. The benchmark will give you an idea of the laptop’s relative performance on other lesser demanding titles. Our benchmark sequence is based on a replay of OG vs. Liquid in the TI9 grand finals from the team fight that happened on 28:30 to 29:30.
Far Cry 5
FarCry 5 is an FPS game published by Ubisoft and uses the Dunia engine. It heavily relies on and takes advantage of DirectX 11 to render a realistic environment that makes it taxing to both the CPU and GPU.
Rainbow Six Siege
Rainbow Six Seige is one of the few popular AAA games that’s still popular in 2020 due to its competitive gameplay mechanics. R6S uses the AnvilNext game engine, which is developed by the game’s publisher, Ubisoft. As of writing, Rainbow Six Siege is currently the most popular Tom Clancy title beating out Wildlands, Breakpoint and even, Division 2. Rainbow Six Seige is one of the few popular AAA games that’s still popular in 2019 due to its competitive gameplay mechanics. R6S uses the AnvilNext game engine, which is developed by the game’s publisher, Ubisoft. As of writing, Rainbow Six Siege is currently the most popular Tom Clancy title beating out Wildlands, Breakpoint and even, Division 2.
Grand Theft Auto is undoubtedly one of the most iconic installments in the gaming industry. Released on September 13, GTA V still tops Steam’s most-played games chart thanks to the immersive open-world mechanics, modding support, and role-playing multiplayer servers.
The Battlefield series is an iconic FPS title in our generation matching Halo and Call of Duty. Battlefield V, set in WW1, is the latest installment in the franchise developed by DICE using the popular Frostbite engine. It’s also the first game to incorporate DX 12, Ray Tracing, and DLSS making it a great choice in our game bench library.
Shadow of The Tomb Raider
Shadow of The Tomb Raider or SOTR is the latest installment of the Lara Croft Tomb Raider franchise. Developed by Square Enix, SOTR uses the Foundation engine and is further enhanced by Eidos Montreal. STOR is also one of the first games to come out with Ray Tracing and DLSS support.
Metro Exodus is the third Metro game trilogy based on Dmitry Glukhovsky’s novels. The game is a first-person shooter with survival horror and stealth elements. The post-apocalyptic game is using 4A Engine by 4A games. Released last 2019, Metro Exodus remains to be one of the most graphically pleasing and demanding games that’s popular to date.
Assassin’s Creed: Odyssey
Assassin’s Creed Odyssey is the latest franchise installment from Ubisoft. It’s by far the most popular and stable Assassin’s Creed title since AC IV: Black Flag. It uses the AnvilNext 2.0 game engine, an updated version of Rainbow Six Siege’s game engine, and uses the DirectX 12 API.
F1 2020 is the official video game of the 2020 Formula 1 and Formula 2 championships developed by Codemasters. F1 2020 is the twelfth installment in the franchise and uses the Ego Engine 3.0. F1 2020 is a good representation of racing games thanks to its realistic graphics and fairly demanding spec requirements.
Anno 1800 is one of the most popular RTS games next to seasoned classics such as StarCraft 2, Red Alert, and Civilization V. Anno 1800 uses an improved Anno Engine version previously used by previous titles. It’s one of the latest RTS games (as of writing) with impressive graphics, making it a great representation for RTS and City-building games.
The Radeon RX 6800 XT is definitely in the same league with the RTX 3080 as both GPUs trades blow across our benchmark suite. While the RX 6800 XT takes a massive lead on some titles that it gracefully won such as Shadow of The Tomb Raider and AMD co-supported titles, it takes a bare win on DirectX 11 titles such as DOTA 2, Far Cry 5, and Rainbow Six. Moreover, the RTX 3080 is still a much more stable card in terms of smooth, non-stuttering gameplay as represented by our 5% and 1% FPS lows.
AMD’s smart access memory is a hit or miss depending on the game and resolution. A big chunk of our benchmark time revolved around numerous retests to ensure that the numbers we got were correct. In some games, Smart Access Memory dropped performance by about 1-3%. It does, however, give joy when it works as it boosts as high as 10% on our testing with the average being at 5% – holding true to AMD’s marketing spiel. Do note that AMD smart access memory is only available if you meet all the hardware requirements and that Nvidia is developing its own Resizable BAR support as well.